/*** By Wonderflug ***/
/*** Yes, caught up in domain work for once. ***/
#include "path.h"
inherit CASTLE+"baseroom.c";
void setup() { ::my_setup();
set_short("Realm of the Orc: Path up the Mountain");
set_long("\n Realm of the Orc: Path up the Mountain.\n\n"
" You are on a long, windy path leading up the side of "
"a mountain. The rocks are gouged and scored with horrendous looking "
"claw marks, and the odd blood stain. It seems some battles have taken place here. "
"An old rusty, half broken sword lies half-buried by the side "
"of the path. The path winds northeasterly, toward the "
"top of the mountain and the sinister-looking tower on top, "
"and westwards back toward the town.\n\n");
set_light(40);
add_item("sword", "A remnant of a battle long ago, judging by the "
"amount of rust on it.");
add_item("tower", "Far in the distance, you can make out several spires "
"and what seems to be an evil-looking red light from the top of the tower.\n");
add_item(({ "marks", "gouges", "rocks" }), "Claw marks "
"are all over the place, big gouges ripped out of the face of the "
"rocks.\n");
add_item(({ "bloodstains", "blood", "stains" }), "From the amount of old, "
"dried blood caked to the rocks around here you'd guess a fairly "
"major battle, or perhaps several smaller skirmishes, have taken place here.\n");
add_exit("west",CASTLE +"orc41","path");
add_exit("northeast",CASTLE +"orc40","path");
}