#include "path.h"
inherit "/std/outside";
void setup()
{
add_property("no_undead",1);
set_short("Realm of the Orc: Mountain Path");
set_light(40);
set_long("\n Realm of the Orc: Mountain Path.\n\n"
" The path here sinks in a bit as you step down. "
"A quick look down reveals that the ground here is "
"wet and getting somewhat muddy. The path continues up "
"the mountain to the north and back down to the "
"southeast."
"\n\n");
add_item(({"ground","mud"}),
" Hmmm, wet dirt equals 'muddy ground', interesting...*grin idiotically*\n\n");
add_exit("north",CASTLE +"orc33","path");
add_exit("southeast",CASTLE +"orc38","path");
}