#include "path.h"
inherit "/std/outside";
void setup ()
{
add_property("no_undead",1);
set_short("Realm of the Orc: Staircase");
set_light(40);
set_long("\n Realm of the Orc: Staircase.\n\n"
" You are now at the begining of the hard part of the path "
"up to the the Tower of Grisnath. The tower is on the top "
"of the mountain and to get there you must climb all the way "
"to the top. "
"\n\n");
add_item(({"path", "stairs"}), "This path is leading up and down "
"from the Tower. The path here is "
"small and you can see that the "
"path is smaller on the way up "
"to the tower.\n");
add_item("tower", " \n"
" The tower has many spires all grasping toward the heavens. "
"The spires are long and look fiendish as if they have "
"some evil purpose.\n\n");
add_exit("northeast",CASTLE +"orc32","path");
add_exit("down",CASTLE +"orc31","path");
set_zone("staircase");
}//end setup