#include "path.h" inherit "/std/outside"; void setup () { add_property("no_undead",1); set_short("Realm of the Orc: Staircase"); set_light(40); set_long("\n Realm of the Orc: Staircase.\n\n" " You are now at the hard part of the path up to the " "the Tower of Grisnath. The path is small and you wonder " "why the tower is placed on a place like this. " "\n\n"); add_item(({"path", "stairs"}), "This path is leading up and down " "from the Tower. The path here is " "small and you can see that the " "path is smaller on the way up " "to the tower.\n"); add_item("tower", "\n" " The tower has several spires reaching toward the heavens " "in what appears to be an attempt to rip the heavens out of " "the sky!! With fiendish 'fingers' the spires rise high " "above the country side.\n"); "you're looking upon the Tower of Grishnath, "+ add_exit("southwest",CASTLE +"orc34","path"); add_exit("up",CASTLE +"orc30","path"); set_zone("staircase"); }//end setup