#include "path.h"
inherit "/std/outside";
void setup ()
{
add_property("no_undead",1);
set_short("Realm of the Orc: Staircase");
set_light(40);
set_long("\n Realm of the Orc: Staircase.\n\n"
" You are now at the hard part of the path up to the "
"the Tower of Grisnath. The path is small and you wonder "
"why the tower is placed on a place like this. "
"\n\n");
add_item(({"path", "stairs"}), "This path is leading up and down "
"from the Tower. The path here is "
"small and you can see that the "
"path is smaller on the way up "
"to the tower.\n");
add_item("tower", "\n"
" The tower has several spires reaching toward the heavens "
"in what appears to be an attempt to rip the heavens out of "
"the sky!! With fiendish 'fingers' the spires rise high "
"above the country side.\n");
"you're looking upon the Tower of Grishnath, "+
add_exit("southwest",CASTLE +"orc34","path");
add_exit("up",CASTLE +"orc30","path");
set_zone("staircase");
}//end setup