// Orc Newbie Area -- Coded by Thane Mist -- MM Domain
#include "path.h"
inherit CASTLE+"baseroom.c";
void setup() { ::my_setup();
set_short("Realm of the Orc: Hallway");
set_light(40);
set_long("\n Realm of the Orc: Hallway.\n\n"
" The stone floor is the only thing in this place "
"that is still intact. The walls have been gouged "
"by some form of sharp weapon, the tapestries that "
"once hung here are nothing but tatters of canvas "
"that litter the room, and the bones of some deceased "
"creature rest against the walls. It is beginning to "
"look like this tower was taken by some hostile and "
"cruel force. The hallway continues to the east and "
"opens up into the entrance chamber to the west. "
"\n\n");
add_item(({"remains","bones","creature"})," The pile of bones "
"is quite large and you now believe it to be more than one "
"creature.\n");
add_item("floor"," The floor is littered with the remains of "
"some poor creatures and scraps of canvas.\n");
add_item(({"scrap","canvas"})," The scraps of canvas are all that "
"remain of the paintings that once hung in this grand "
"hallway.\n");
add_item(({"wall","tapestries"})," The walls that were once "
"adorned with tapestries are now covered with dried blood and "
"marks left by the bite of some blade. The remains of the "
"tapestries are now just piles of torn canvas in the floor.\n");
add_exit("east",CASTLE +"orc17","door");
add_exit("west",CASTLE +"orc15","door");
}