// Orc Newbie Area -- Coded by Thane Mist -- MM Domain
#include "path.h"
inherit CASTLE+"baseroom.c";
void setup() { ::my_setup();
set_short("Realm of the Orc: Throne Room");
set_light(80);
set_long("\n Realm of the Orc: Throne Room.\n\n"
" This large, brightly lit room was once the throne "
"room for the ruler of this area. But now, time has "
"taken a toll on the once elegant room. The furniture "
"is all broken and rotting here on the floor. The "
"carpeting has been burned and is now nothing more "
"than ashes. The paintings on the walls have been "
"cut and ripped apart, their elegant frames destroyed "
"and thrown about in the room. The throne remains "
"somewhat intact and looks if it has been in recent use. "
"Up against the walls to the east and west are large "
"fires that only worsen the already horrible smell "
"that fills the air here. "
"There are hallways to the east and south and a room "
"to the east. "
"\n\n");
add_item(({"furniture","paintings","frame","carpeting"})," The "
"contents of this room have been totally destroyed. The "
"remains of all the items that once filled this room are either "
"rotting on the floor or burning in the fires.\n");
add_item("wall"," The walls are difficult to see for the fires. "
"What you can see are just plain, empty walls. Anything of value "
"has been taken away or destroyed. \n");
add_item("throne"," The throne is still in suprisingly good shape "
"considering the condition of the rest of the room. Those that "
"caused all of this destruction must have wanted to keep it "
"for some reason.\n");
//NPC'S
add_clone(CHAR+"chief",1);
//exits
add_exit("south",CASTLE +"orc11","door");
add_exit("east",CASTLE +"orc06","door");
add_exit("west",CASTLE +"orc04","door");
}