#include "path.h"
inherit CASTLE+"baseroom.c";
void setup() { ::my_setup();
set_short("Realm of the Orc: Tower Base");
set_light(40);
set_long("\n Realm of the Orc: Tower Base.\n\n"
" This is a completely circular room with plain, empty "
"walls. Looking upward, you realize this is the tower "
"itself. A staircase, following the curvature of the "
"wall leads upward into the darkness past the scars "
"left here by the invaders. There is a small doorway "
"to the southeast. "
"\n\n");
add_item(({"stairs","staircase"})," The staircase follows the "
"curvature of the wall as it spirals upward into blackness. "
"It looks to be very sturdy and safe. "
"\n");
add_item(({"wall","scars","blood"})," The walls are covered with "
"dried blood that has flaked off in several places revealing "
"several scars that were likely caused by a sword or "
"axe. \n");
add_item("tower"," You can not tell much about the tower because "
"you are inside it. \n");
add_exit("southeast",CASTLE +"orc02","door");
add_exit("up",TOWER +"tower01","door");
}