inherit "/obj/monster"; #include "path.h"; void setup() { add_alias("prisoner"); set_name("prisoner"); set_race("human"); set_gender(1); set_main_plural("prisoners"); add_plural("angry prisoners"); add_plural("humans"); set_al(100); set_aggressive(0); set_random_stats(10,15); set_con(18); set_level(3+random(2)); set_wimpy(0); set_short("Prisoner"); set_long(" You almost (almost) feel compassion for this poor tortured soul. " " The human hangs in rags that have been cut by cracks of the whip! " " It appears he is withholding information...\n"); load_chat(200, ({ 1,": says AAAARRRRRRGGGGGGHHHHHH!!!!!!'", 1,": says AAAARRRRRRGGGGGGHHHHHH!!!!!!'", 1,":says HELP!!!!", 1,": says HELP!!!!", 1,": says OK!! OK!!! I'll tell ya...in the dungeon....", 1,": says theres a secret 'switch' and you....", 1,": says flip it and it leads you to another room...", 1,": says Its WELL GUARDED...HAHAHAHAAaa ", })); }