inherit "/obj/monster";
#include "path.h";
void setup()
{
add_alias("prisoner");
set_name("prisoner");
set_race("human");
set_gender(1);
set_main_plural("prisoners");
add_plural("angry prisoners");
add_plural("humans");
set_al(100);
set_aggressive(0);
set_random_stats(10,15);
set_con(18);
set_level(3+random(2));
set_wimpy(0);
set_short("Prisoner");
set_long(" You almost (almost) feel compassion for this poor tortured soul. "
" The human hangs in rags that have been cut by cracks of the whip! "
" It appears he is withholding information...\n");
load_chat(200,
({
1,": says AAAARRRRRRGGGGGGHHHHHH!!!!!!'",
1,": says AAAARRRRRRGGGGGGHHHHHH!!!!!!'",
1,":says HELP!!!!",
1,": says HELP!!!!",
1,": says OK!! OK!!! I'll tell ya...in the dungeon....",
1,": says theres a secret 'switch' and you....",
1,": says flip it and it leads you to another room...",
1,": says Its WELL GUARDED...HAHAHAHAAaa ",
}));
}