/* The example armour.. */ inherit "/obj/armour"; void setup() { /* THIS HAS TO BE THE FIRST LINE !!!! */ set_base_armour("helmet");/*Will set up most of the armour for you */ set_name("cap"); /* The name is an identifier **/ add_alias("leather cap"); set_short("Leather cap"); /* What the players see */ set_main_plural("caps"); set_long("This is a small, thick leather cap. It looks like " "it has been worn by a rather large-headed individual. " "\n\n"); }