/* The example armour.. */
inherit "/obj/armour";
void setup()
{
/* THIS HAS TO BE THE FIRST LINE !!!! */
set_base_armour("helmet");/*Will set up most of the armour for you */
set_name("cap"); /* The name is an identifier **/
add_alias("leather cap");
set_short("Leather cap"); /* What the players see */
set_main_plural("caps");
set_long("This is a small, thick leather cap. It looks like "
"it has been worn by a rather large-headed individual. "
"\n\n");
}