/* The example armour.. */
inherit "/obj/armour"; 
void setup()  
  { 
  /* THIS HAS TO BE THE FIRST LINE !!!! */
  set_base_armour("leather");  /* Will set up most of the armour for you */
  set_name("leather");   /* The name is an identifier **/ 
  set_short("leather armour");        /* What the players see */ 
  set_main_plural("leathers"); /* What the the players see if there
                                           are more than one of that armour */
   set_long("  This is a leather armor that was obviously not made "
            "by a highly skilled individual.  The leather is quite "
            "thin and barely covers the uncomfortable cloth underneath. "
             "\n\n");
 
}