#include "path.h" inherit CASTLE+"baseroom.c"; void setup() { my_setup(); set_short("Realm of the Orc: Ornate Hallway"); set_light(40); set_long("\n Realm of the Orc: Ornate Hallway.\n\n" " You stand in a hallway of sorts. It is long and wide " "with " "high amount of labor involved in the construction. " "There are some engravings placed into the walls. A few " "meters into the hallway sits a stone carving. " " There is an odd odor lurking thoughout this room. " "\n\n"); add_item("carving", "\n" " Its a huge stone carving of some kind of beast. The beast " "has many arms and several eyes. It looks very hideous. " "Underneath the stone-work are some words which you do not comprehend.\n"); add_smell(({"shit","odor","smell","odd odor"}),"\n" " It smells like.....like.....doo doo, yes thats right. " " Smells like crap!\n"); add_item(({"wall","walls","engravings"}),"\n" " The engravings depict a large creature feeding on humans. " "But what is odd is that the humans appear to be offering " "their fellow humans to it! Underneath the depictions are some " "human words...\n"); add_item(({"human words","human word","words","word"}),"\n" " OK, think now...what race are you?? ..ORC!!! \n" " you can't read human words... *MUHAHAHAAAaaaa* \n"); add_exit("north",DUNGEON +"dungeon1a","door"); add_exit("south",DUNGEON +"dungeon3a","door"); }