#include "path.h"
inherit CASTLE+"baseroom.c";
void setup() { my_setup();
set_short("Realm of the Orc: Dungeon Cell");
set_light(40);
set_long("\n Realm of the Orc: Dungeon Cell.\n\n"
" This is approximately a four by six cell. The "
"walls are made of stone and the are many sword marks "
"which have been placed by the battle that "
"have occurred here. The only exit from here is a door "
"to the north, but if you searched around the floor "
"you might would be able to find an exit that a prisoner "
"made to escape.\n\n");
add_item(("walls"),"\nThe walls in this rooms are made of extremely "
"large boulders. Looking at the boulders you notice "
"cracks and scratches that appear to have been made by "
"numerous battles that have occurred here.");
add_item(("door"),"\nThis is a large oak door. With it's solid "
"construction and the careful eye of guards, no "
"prisoner would have been able to escape.");
add_item(("floor"),"\nLooking around the floor you see nothing "
"except a few small stones around. With your examination "
"no exit is found.");
add_clone(CHAR+"dwarfpris.c",2);
add_exit("north",DUNGEON +"dungeon05","door");
}