#include "path.h" inherit "/std/room.c"; void setup() { set_short("Realm of the Orc: Guard Barracks"); set_light(40); set_long("\n Realm of the Orc: Guard Barracks.\n\n" " This was obviously the barracks for the guards that " "once lived here. " "You see two beds that are now in " "shambles. Between the two beds you see some decayed " "remains of a corpse. It looks as if this corpse is " "that of one of the guards that used to protect this " "castle. To the south of here is a door that leads to " "the remainder of the dungeon.\n\n"); add_item("bed","More of a cot then a bed, they are very " "old and dusty.\n"); add_item("corpse","It looks like something has been eating on it.\n"); add_clone(CHAR+"goul.c",1); add_property("no_undead",1); add_exit("south",DUNGEON +"dungeon08","door"); }