#include "path.h" inherit "/std/outside"; void setup() { set_short("Lizard's Island: Beach\n"); set_light(LIGHT); add_property("no_undead",1); set_long("Lizard's Island: Beach\n\n" " You are on a stretch of tropical beach that runs along the lagoon of the " "island. To the west, you see a crude chapel made of bamboo and palm leaves. " "to the Southwest, you can just manage a glimpse of the Elder's Hut. " "The path veers here, to match the curvature of the island's crescent moon " "shape. " "\n\n"); add_item("shells","These shells are common all over the island and are frail to " "the touch.\n"); add_item("sun","The sun beats down from above. It feels good to a lizard, such " "as yourself.\n"); add_feel(({"sand","floor","ground"}),"The ground is very hot, and the sand hot " "to the touch of your feet.\n"); add_item(({"bamboo","palm leaves","leaves","chapel"}),"The Chapel almost looks " "ready to fall over, but it still serves as the only place for lost spirits " "to raise themselves on the entier island. \n"); add_exit("southwest",ROOMS+"elderhouse.c","path"); add_exit("west",ROOMS+"raiserm.c","door"); add_exit("north",ROOMS+"south1.c","path"); add_exit("southeast",ROOMS+"south3.c","path"); }