inherit "/std/room";
#include "path.h"
void setup()
{
set_short("Lizard Domain: Cavern\n\n");
set_long("Lizard Domain: Cavern\n"
" The cave here is widening and increasing in height. Some light from the "
"entrance of the cave is still penetrating to this point to illuminate the area. "
"This passage seems to dead-end just to the Northeast in a room. There are definate "
"grunts and clomping sounds coming from that chamber. To the South is a passage "
"which will take you toward the exit. "
"\n\n");
add_item("rocks","The rocks of this cave are primarily shale and volcanic in "
"their nature. Both types are VERY sharp to the touch.\n");
add_feel(({"rocks","shale","volcanic rock","volcanic"}),"You decide against "
"grasping the rock after realizing just how sharp it is.\n");
add_sound(({"clomping","grunts","pig","noises"}),"The sounds are definately pig-like "
"in nature and are coming from the Northeast.\n");
}