inherit "/std/room"; #include "path.h" void setup() { set_short("Lizard Domain: Cavern\n\n"); set_long("Lizard Domain: Cavern\n" " The cave here is widening and increasing in height. Some light from the " "entrance of the cave is still penetrating to this point to illuminate the area. " "This passage seems to dead-end just to the Northeast in a room. There are definate " "grunts and clomping sounds coming from that chamber. To the South is a passage " "which will take you toward the exit. " "\n\n"); add_item("rocks","The rocks of this cave are primarily shale and volcanic in " "their nature. Both types are VERY sharp to the touch.\n"); add_feel(({"rocks","shale","volcanic rock","volcanic"}),"You decide against " "grasping the rock after realizing just how sharp it is.\n"); add_sound(({"clomping","grunts","pig","noises"}),"The sounds are definately pig-like " "in nature and are coming from the Northeast.\n"); }