#include "path.h"
inherit "/std/room";
void setup()
{
set_short("Hidden Storeroom.\n\n");
set_light(60);
add_clone("/baseobs/armours/leather",3);
add_clone("/baseobs/armours/helmet",2);
add_clone("/baseobs/armours/buckler",2);
add_clone("/baseobs/weapons/bastard_sword",3);
add_clone("/baseobs/misc/torch.c",3);
add_exit("north",ROOMS+"elf8.c","path");
add_exit("south",ROOMS+"elf18.c","hidden");
}