#include "path.h"
inherit ROOMS+"gen.c";
void setup(){my_setup();
set_short("Highlo : Forest Hill \n");
set_light(LIGHT);
add_property("no_undead",1);
set_long("Forest Hill. \n\n"
" This is a small clearing in the town of Highlo, "
"where kender camp from time to time. There is a "
"fire burning cheerfully here, that an old kender is tending at the moment. "
" He smiles as you approach, and looks at you "
"curiously."
"\n\n");
add_item(({"tree","trees","forest"}),TREE);
add_sound(({"birds","wildlife","bird","songs"}),BIRDS);
add_feel(({"ground","dirt","floor"}),GROUND);
add_exit("west",ROOMS+"center.c","path");
}