#include "path.h" inherit ROOMS+"gen.c"; void setup(){my_setup(); set_short("Highlo : Forest Hill \n"); set_light(LIGHT); add_property("no_undead",1); set_long("Forest Hill. \n\n" " This is a small clearing in the town of Highlo, " "where kender camp from time to time. There is a " "fire burning cheerfully here, that an old kender is tending at the moment. " " He smiles as you approach, and looks at you " "curiously." "\n\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("west",ROOMS+"center.c","path"); }