#include "path.h"
inherit "/std/outside";
void setup()
{
set_short("Highlo : Forest Hill \n");
set_light(LIGHT);
add_property("no_undead",1);
set_long("Forest Hill. \n\n"
" This is the center of the cheerful town of Highlo. "
"Your keen Kender eyes can see the buildings cleverly "
"hidden nearby. The guild lies to your north, the tave"
"rn lies to the northeast, the shop sits to the northw"
"est, a chapel is to the west, and south heads out"
" of town."
"\n\n");
add_item(({"tree","trees","forest"}),TREE);
add_sound(({"birds","wildlife","bird","songs"}),BIRDS);
add_feel(({"ground","dirt","floor"}),GROUND);
add_exit("north",ROOMS+"guild.c","path");
add_exit("northeast",ROOMS+"tavern.c","path");
add_exit("northwest",ROOMS+"shop.c","path");
add_exit("west",ROOMS+"raiseroom.c","path");
add_exit("east",ROOMS+"ken1.c","path");
add_exit("south",ROOMS+"ken2.c","path");
}