#include "path.h" inherit "/obj/monster"; void setup() { set_name("bartenderess"); add_alias("bartender"); add_alias("kender"); set_name("bartenderess"); set_long(" This bartenderess is a cute, blonde Kender woman. She smiles " "and offers you a drink.\n"); set_guild("handler"); set_race("kender"); set_alignment(-200); set_level(70+random(10)); set_random_stats(15,23); set_join_fights(); set_gender(2); add_clone(ITEM+"hoopak", 1); add_clone(ITEM+"handlercoat", 1); this_object()->init_equip(); }