#include "path.h"
inherit "/obj/monster";
void setup()
{
set_name("bartenderess");
add_alias("bartender");
add_alias("kender");
set_name("bartenderess");
set_long(" This bartenderess is a cute, blonde Kender woman. She smiles "
"and offers you a drink.\n");
set_guild("handler");
set_race("kender");
set_alignment(-200);
set_level(70+random(10));
set_random_stats(15,23);
set_join_fights();
set_gender(2);
add_clone(ITEM+"hoopak", 1);
add_clone(ITEM+"handlercoat", 1);
this_object()->init_equip();
}