#include "path.h" inherit "/std/outside"; void setup() { set_short("Treetops \n"); set_light(LIGHT); add_property("no_undead",1); set_long("\nThe forest is quieter here, but the smoke is still in the air." " All the plant life seems to be slightly hindered in the smokey " "area. Unfortunately there is nothing you can do about it but let it pass." " Oh well, maybe some day, the world will be a lot better, but" " that is the future, not now, right???\n\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("northwest",ROOMS+"treetop11.c","path"); add_exit("south",ROOMS+"treetop6.c","path"); add_exit("east",ROOMS+"treetop10.c","path"); }