#include "path.h"
inherit "/std/outside";
void setup()
{
set_short("Treetops \n");
set_light(LIGHT);
add_property("no_undead",1);
set_long("Treetops. \n\n"
" This area of the treetops has a rougher, and weaker terrain. "
"It would be almost perilous to cross this area for anyone who "
"isnt an extremely skilled treewalker. There are holes in the "
"path from where the branches beneath you have rotted and fallen "
"off. You begin to wonder if you are skilled enough to cross this"
" area."
"\n\n");
add_clone("/d/newbie/newelf/chars/Ghawk.c", 1);
add_item(({"tree","trees","forest"}),TREE);
add_sound(({"birds","wildlife","bird","songs"}),BIRDS);
add_feel(({"ground","dirt","floor"}),GROUND);
add_exit("southeast",ROOMS+"treetop14.c","path");
}