#include "path.h"
inherit "/std/outside";
void setup()
{
set_short("Treetops \n");
set_light(LIGHT);
add_property("no_undead",1);
set_long("Treetops. \n\n"
" When you walk into the area, you notice that the leaves beneath "
"your feet become broader and flatter. The leaves are also a lighter"
" green than before. You understand immediately that you are standing "
"directly above the glade of trees that Edgar the Innkeeper "
"planted. There was a time before when this area was indis"
"tinguishable from any other part of the forest. But now the "
"leaves are a sure sign as to where you are at."
"\n\n");
add_item(({"tree","trees","forest"}),TREE);
add_sound(({"birds","wildlife","bird","songs"}),BIRDS);
add_feel(({"ground","dirt","floor"}),GROUND);
add_exit("southwest",ROOMS+"treetop13.c","path");
add_exit("northwest",ROOMS+"treetop15.c","path");
add_exit("northeast",ROOMS+"treetop16.c","path");
}