#include "path.h" inherit "/std/outside"; void setup() { set_short("Treetops \n"); set_light(LIGHT); add_property("no_undead",1); set_long("Treetops. \n\n" " When you walk into the area, you notice that the leaves beneath " "your feet become broader and flatter. The leaves are also a lighter" " green than before. You understand immediately that you are standing " "directly above the glade of trees that Edgar the Innkeeper " "planted. There was a time before when this area was indis" "tinguishable from any other part of the forest. But now the " "leaves are a sure sign as to where you are at." "\n\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("southwest",ROOMS+"treetop13.c","path"); add_exit("northwest",ROOMS+"treetop15.c","path"); add_exit("northeast",ROOMS+"treetop16.c","path"); }