#include "path.h" inherit "/std/outside"; void setup() { set_short("Hidden Path"); set_light(LIGHT); add_property("no_undead",1); set_long("Hidden Path. \n\n" " You can feel the presence you are searching for closer now. " "Everything causing all this evil must be waiting for her strength" " to rebuild. You feel the massive power building up even from here." "\n\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("southeast",ROOMS+"hp8.c","hidden"); add_exit("northeast",ROOMS+"hp6.c","hidden"); add_clone(CHAR+"wood_imp.c",2); add_clone(CHAR+"spider.c",1); }