#include "path.h" inherit "/std/outside"; void setup() { set_short("Hidden Path"); set_light(LIGHT); add_property("no_undead",1); set_long("Hidden Path. \n\n" "You begin to tremble at the tremendous pressure of the evil " "pressing upon your mind. You know that somehow you have to stop the " "evil burning these woods. It presses upon your concience that the so" "meone who is in these woods is trying to take over more than just " "this measly small area. You feel that she is trying to take over the" " elves homelands. " "\n\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("east",ROOMS+"hp5.c","hidden"); add_exit("southwest",ROOMS+"hp7.c","hidden"); add_clone(CHAR+"wood_imp.c",2); add_clone(CHAR+"spider.c",1); }