#include "path.h"
inherit "/std/outside";
void setup()
{
set_short("Hidden Path");
set_light(LIGHT);
add_property("no_undead",1);
set_long("Hidden Path. \n\n"
"You begin to tremble at the tremendous pressure of the evil "
"pressing upon your mind. You know that somehow you have to stop the "
"evil burning these woods. It presses upon your concience that the so"
"meone who is in these woods is trying to take over more than just "
"this measly small area. You feel that she is trying to take over the"
" elves homelands. "
"\n\n");
add_item(({"tree","trees","forest"}),TREE);
add_sound(({"birds","wildlife","bird","songs"}),BIRDS);
add_feel(({"ground","dirt","floor"}),GROUND);
add_exit("east",ROOMS+"hp5.c","hidden");
add_exit("southwest",ROOMS+"hp7.c","hidden");
add_clone(CHAR+"wood_imp.c",2);
add_clone(CHAR+"spider.c",1);
}