#include "path.h" inherit "/std/outside"; void setup() { set_short("The Elven Forest \n"); set_light(LIGHT); add_property("no_undead",1); set_long("The Elven Forest. \n\n" " You walk into the living area of Faeyn the Treant. It is " "quiet, but not solemn. Faeyn stands in the center of the " "clearing, without moving or saying a word. He seems to look " "older, but he appears to be just as strong. You look down and " "realize that the grass here is a darker green than it is " "anywhere else. You look around at all the plantlife in the " "area and are unsurprised to see that all the plants here " "seem darker, and more healthier.\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("northeast",ROOMS+"elf17.c","path"); add_exit("southeast",ROOMS+"Eldev.c","path"); add_clone(NPCS+"faeyn.c",1); }