#include "path.h"
inherit "/std/outside";
void setup()
{
set_short("The Elven Forest \n");
set_light(LIGHT);
add_property("no_undead",1);
set_long("The Elven Forest. \n\n"
" This whole forest, all part of your legacy. Everything here "
"belongs to your family. But seeing as all elves are closely "
"related, then that is no big thing."
"\n\n");
add_item(({"tree","trees","forest"}),TREE);
add_sound(({"birds","wildlife","bird","songs"}),BIRDS);
add_feel(({"ground","dirt","floor"}),GROUND);
add_exit("northwest",ROOMS+"elf11","path");
add_exit("south",ROOMS+"elf6.c","path");
add_exit("east",ROOMS+"elf10.c","path");
add_clone(CHAR+"deer.c",1);
add_clone(NPCS+"elf_kid.c",1);
}