#include "path.h"
inherit "/std/outside";
void setup()
{
set_short("The Elven Forest \n");
set_light(LIGHT);
add_property("no_undead",1);
set_long("The Elven Forest. \n\n"
" Scents of flowers and greenery drift to you as you walk through the forest."
" It is a beautiful place and you remember all sorts "
"of things from your childhood in this forest that brings "
"a smile to your face. Why even in this area sitting on an "
"old treestump was where you recieved your first kiss."
"\n\n");
add_item(({"tree","trees","forest"}),TREE);
add_sound(({"birds","wildlife","bird","songs"}),BIRDS);
add_feel(({"ground","dirt","floor"}),GROUND);
add_exit("northwest",ROOMS+"elf3.c","path");
add_exit("south",ROOMS+"storeroom.c","hidden");
add_exit("southeast",ROOMS+"elf13.c","path");
add_clone(CHAR+"squirrel.c",1);
add_clone(CHAR+"rabbit.c",2);
}