#include "path.h"
inherit "/std/outside";
void setup()
{
set_short("The Elven Forest \n");
set_light(LIGHT);
add_property("no_undead",1);
set_long("The Elven Forest. \n\n"
"The forest around you is bright, and welcoming. The wind "
"blows the leaves making them whisper nonsense to the sky "
"leaving you left out of the conversation."
"\n\n");
add_item(({"tree","trees","forest"}),TREE);
add_sound(({"birds","wildlife","bird","songs"}),BIRDS);
add_feel(({"ground","dirt","floor"}),GROUND);
add_exit("north",ROOMS+"elf9.c","path");
add_exit("southwest",ROOMS+"elf3.c","path");
add_clone(CHAR+"rabbit.c",1);
add_clone(CHAR+"forlarren.c",1);
add_clone(CHAR+"deer.c",1);
}