#include "path.h"
inherit "/std/outside";
void setup()
{
set_short("The Elven Forest \n");
set_light(LIGHT);
add_property("no_undead",1);
set_long("The Elven Forest. \n\n"
"This is a forest glade. There is a small pond in the middle "
"of it where animals come to drink. You have heard stories about this "
"pond. Mostly how someone would fall in, or even go swimming in it, "
"but they would never again emerge. It seems that if they died in "
"there, than there would be corpses all around here, so you wonder "
"what this pond really is."
"\n\n");
add_item(({"tree","trees","forest"}),TREE);
add_sound(({"birds","wildlife","bird","songs"}),BIRDS);
add_feel(({"ground","dirt","floor"}),GROUND);
add_exit("south",ROOMS+"elf2.c","path");
add_exit("northeast",ROOMS+"elf11.c","path");
add_clone(CHAR+"deer.c",1);
}