#include "path.h"
inherit "/std/outside";
void setup()
{
set_short("The Elven Forest \n");
set_light(LIGHT);
add_property("no_undead",1);
set_long("The Elven Forest. \n\n"
"You are getting deep into the forest. There seem to be odd animals "
"and new plant life. When you look around you see a pattern in the "
"trees."
"\n\n");
add_item(({"tree","trees","forest"}),TREE);
add_item("pattern","\nThe pattern in the trees kind of resemble a "
"stairway.");
add_sound(({"birds","wildlife","bird","songs"}),BIRDS);
add_feel(({"ground","dirt","floor"}),GROUND);
add_exit("southwest",ROOMS+"elf1.c","path");
add_exit("northeast",ROOMS+"elf6.c","path");
add_exit("east",ROOMS+"elf7.c","path");
add_exit("southeast",ROOMS+"elf8.c","path");
add_exit("up",ROOMS+"treetop3.c","hidden");
add_clone(CHAR+"deer.c",2);
add_clone(CHAR+"forlarren.c",1);
}