#include "path.h" inherit "/std/outside"; void setup() { set_short("The Elven Forest \n"); set_light(LIGHT); add_property("no_undead",1); set_long("The Elven Forest. \n\n" "You are getting deep into the forest. There seem to be odd animals " "and new plant life. When you look around you see a pattern in the " "trees." "\n\n"); add_item(({"tree","trees","forest"}),TREE); add_item("pattern","\nThe pattern in the trees kind of resemble a " "stairway."); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("southwest",ROOMS+"elf1.c","path"); add_exit("northeast",ROOMS+"elf6.c","path"); add_exit("east",ROOMS+"elf7.c","path"); add_exit("southeast",ROOMS+"elf8.c","path"); add_exit("up",ROOMS+"treetop3.c","hidden"); add_clone(CHAR+"deer.c",2); add_clone(CHAR+"forlarren.c",1); }