#include "path.h"
inherit "/std/outside";
void setup()
{
set_short("The Elven Forest \n");
set_light(LIGHT);
add_property("no_undead",1);
set_long("The Elven Forest. \n\n"
" You are deep within the forest. The birds are singing, and there "
"are many animals roaming around. The plantlife flourishes in "
"this area, and you can see a small, clear stream running through "
"the undergrowth."
"\n\n");
add_item(({"tree","trees","forest"}),TREE);
add_sound(({"birds","wildlife","bird","songs"}),BIRDS);
add_feel(({"ground","dirt","floor"}),GROUND);
add_exit("southwest",ROOMS+"elf4.c","path");
add_exit("southeast",ROOMS+"elf9.c","path");
add_exit("up",ROOMS+"treetop11.c","hidden");
add_clone(NPCS+"old_man.c",1);
}