#include "path.h" inherit "/std/outside"; void setup() { set_short("The Elven Forest \n"); set_light(LIGHT); add_property("no_undead",1); set_long("The Elven Forest. \n\n" " You are deep within the forest. The birds are singing, and there " "are many animals roaming around. The plantlife flourishes in " "this area, and you can see a small, clear stream running through " "the undergrowth." "\n\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("southwest",ROOMS+"elf4.c","path"); add_exit("southeast",ROOMS+"elf9.c","path"); add_exit("up",ROOMS+"treetop11.c","hidden"); add_clone(NPCS+"old_man.c",1); }