//by Taggert. #include "path.h"; inherit "/std/room"; void setup() { set_short("Galastriia : Center of town. \n"); set_light(LIGHT); set_long("\nYou stand in the center of town, a beautiful place. It " "teems with elven life. Here and there you even see animals running" " around. \n\n"); add_exit("south",ROOMS+"shop.c","door"); add_exit("southeast",ROOMS+"elf18.c","path"); add_exit("north",ROOMS+"raiseroom.c","door"); add_exit("west",ROOMS+"inn.c","door"); add_exit("southwest",ROOMS+"guild.c","door"); add_clone(NPCS+"elf_kid.c",3); }