//by Taggert inherit "/obj/armour"; void_setup() { set_base_armour("amulet"); set_short("Shirein's Pendant\n"); set_long("\nThis is the pendant you have heard Eldevan speaking " "of many times before. You wonder what good it will be to him " "upon return, but it is good that you have found it, he will be " "so much happier to have it returned.\n"); add_alias("pendant"); set_main_plural("Shirein's Pendants"); add_plural("pendant's"); add_plural("shirein's pendants"); } void init(){ add_action("do_wear","wear"); ::init(); } int do_wear(string str) { if(str == "pendant") { if(this_player()->query_set_in_use() == "pendant") { write("\nYou are already wearing this pendant.\n"); return 0; } else{ write("\nYou gently slip the old pendant on and feel " "like you could do cartwheels around the world.\n"); this_player()->adjust_con(1); return(1); } } }