inherit "/obj/monster";
void setup() {
set_name("forlarren");
add_adjective("little");
set_al(60);
set_short("forlarren");
set_main_plural("forlarrens");
set_random_stats(6, 13);
set_long("This creature looks like a cross between a devil and a nymph. "
"It has goats legs and horns on its head.\n");
set_aggressive(0);
adjust_money(random(10),"copper");
set_join_fight_mess("A forlarren gleefully throws itself into combat.\n");
set_race("forlarren");
set_level(random(3));
set_wimpy(0);
load_chat(10,
({
1, "'I'm going to make you pay, skin you alive I will!",
1, "@grin evilly at $lname$",
}));
load_a_chat(30,
({
1, "'KILL, KILL, KILL!",
1, "'Grrrrrrrr!!!",
1, ":tries to stab you."
}));
new("/baseobs/weapons/dagger")->move(this_object());
if(random(2))
new("/baseobs/armours/cloak")->move(this_object());
this_object()->init_equip();
} /* setup() */