#include "path.h"
inherit "obj/monster";
void init() { ::init(); }
void setup()
{
set_name("leader");
add_alias("elf");
add_alias("Captive");
add_alias("captive");
add_alias("Elf");
set_short("captive Leader");
set_gender(random(2)+1);
set_long(" The leader of the captives stands before you, "
+this_object()->query_possessive()+" delicate elfin "
"features hardening as "
+this_object()->query_pronoun()+" stares at you with hate "
"and distrust. "
+capitalize(this_object()->query_possessive())+" armour and "
"clothes "
"are in excellent shape, although they are slightly too big "
"for "
+this_object()->query_possessive()+" slight frame; the "
"poor fool "
+this_object()->query_pronoun()+" killed for them in this "
"maze of a prison has no need for them now. "
+capitalize(this_object()->query_pronoun())+" crosses "
+this_object()->query_possessive()+" arms in front of "
+this_object()->query_possessive()+" chest, awaiting your "
"next move."
"\n\n");
set_main_plural("Captive Leaders");
set_race("elf");
set_guild("fighter");
set_random_stats(10,15);
set_aggressive(0);
set_level(6+random(3));
set_wimpy(0);
set_align(-1500);
set_ethics(-1000);
adjust_money(random(30),"silver");
clone_object(WEAPON+"scimitar.c")->move(this_object());
this_object()->init_equip();
clone_object(ARMOUR+"chainmail.c")->move(this_object());
this_object()->init_equip();
clone_object(ITEM+"shackles.c")->move(this_object());
add_language("elf");
do_command("speak elf");
load_chat(30,({
1, ":scoffs.",
1, "' The drow will need to do much more than this to break my spirit.",
1, ":sneers at you with utter disgust.",
1, "'We shall escape. We prefer to do it without killing you, "
"but that is your option.\n",
1, "'Your people shan't be safe here for long.\n",
1, "'I have freed most of the captives. They are gathering "
"reinforcements for an attack.",
1, "'You are hardly even a challenge for me."
}));
load_a_chat(25, ({
1, ":points at you, and then at the exit.",
1, ":draws blood.",
1, ":gracefully dodges your clumsy attacks.",
1, "'Aaah, so you've come to fight the weak and oppressed. So noble.",
1, ":spits at your feet.",
1,":taunts you, confident in "+this_object()->query_possessive()+" strength.",
1,"'I have not endured this prison to be killed by you.",
}));
}