#include "path.h"
inherit "/obj/monster";
void setup() {
add_alias("captive");
add_alias("Captive");
add_alias("elf");
set_name("captive");
set_short("Elf Captive");
set_long(" A slight elf with stooped shoulders stops his sobbing "
"long enough to notice you. His skin stretches tightly "
"against his skin showing the outline of his gaunt face "
"and his lack of food. Clothes that once fit him hang "
"loosely off his frame.\n");
set_main_plural("captives");
set_gender(1);
set_race("elf");
set_guild("cleric");
set_random_stats(5, 10);
set_level(4);
set_max_hp(20);
set_align(-1000);
set_ethics(500);
set_al(random(-100));
clone_object(OBJ+"dagger.c")->move(this_object());
clone_object(ARM+"leather.c")->move(this_object());
do_command("equip");
clone_object(ITEM+"shackles.c")->move(this_object());
add_language("elf");
do_command("speak elf");
load_chat(25, ({
1, ":snivels unattractively.",
1, ":shows you a small portrait of his wife and four children.",
1, "'Please save me! I could learn to become drow!",
1, "'A crumb of bread or sip of water, I beg of you...",
1, ":apologizes profusely for anything he's ever done to wrong you.",
1, ":appeals to whatever kindness you might have.",
1, ":sighs heavily.",
1, ":clutches at your leg."
}));
load_a_chat(30, ({
1, "'By the grace of Tymora, have you no heart?",
1, ":sobs weakly.",
1, ":hugs both your knees, tears streaming down his face.",
1, "'Please refrain -- I am weak.",
1, ":tries to persuade you to end your attack.",
1, ":drops to one knee and begs for mercy."
}));
} /* setup() */