#include "path.h"
inherit "/std/outside.c";
void setup()
{
set_short("Clearing beneth Village");
set_long("Clearing beneth Village.\n\n"
" You're standing in a large clearing beneth "
"the elven village. During the day people usually work "
"here, in the wide open space. The only trees around are "
"the ones supporting the village higher up. And just north "
"of here you see a river streaming southeastwards down the "
"forest. There stands a small cabin in the far northern end "
"of the clearing on the other side of the small river. "
"The clearing continues southwest and west.\n\n");
set_light(80);
add_item(({"tree","trees"})," The trees are huge, "
"massive oaks standing steady on the ground. They give "
"the village plenty safety just by their looks.\n");
add_item("river"," All along the river you notice "
"some sort of trail. Perhaps it's used by the fishers...\n");
add_item("cabin"," It's a small wodden cabin with smoke "
"raising from its chimney. \n");
//add_smell(({"xxx","xxx"})," \n");
add_exit("north",ROOMS+"j5.c","path");
add_exit("west",ROOMS+"f7.c","path");
add_exit("southwest",ROOMS+"h9.c","path");
}