#include "path.h"
inherit "/std/outside.c";
void setup()
{
set_short("Hut of Senchistillan");
set_long("Hut of Senchistillan.\n\n"
" You've entered the small hut of Senchistillan. "
"In its dimly lit center stands the Druid giving you a "
"warm welcoming. All around the room hangs exotic herbs "
"and potions spreading a delicate and aromatic smell. "
"From here you clearly hear the pouring sound of SilverBreed "
"blended with the fair tingling of clocks and birds. "
"On the left side of the hut stands a desk with many "
"peculiar knives and tools. \n");
set_light(80);
add_item("river"," Silverbreed is the centre of life "
"among these elvens. Its calm and glittering flow sure "
"gives you a hint of the source for its name. Some of the "
"glitter seems to come from the fishes idling around in the "
"water. \n");
add_sound(({"clock","clocks","sound","birds"})," When you "
"listen some closer to the sound you notice a certain harmony "
"in it. Making every part of it as important for this "
"astounding joy. You almost feel the nature spirit surround "
"your soul in a warm breeze, sharing you a touch making you feel "
"directly connected to the earth you're standing on. Even the "
"birds suddenly seem to make sence and for a moment there, "
"you're totally gone in the newly enlightened heart of yours. \n");
add_item(({"herbs","herb","potion","potions"})," The "
"herbs and potions hanging on the wall all are perfectly "
"set in a special order where the blue colors start and "
"red end. Above every potion and herb you see small carvings "
"giving them all a unique description. \n"
"The sixteen different symbols are: \n"
"a star, a snake, a bear, two hands shaking eachother, a harp, "
"a oaktree, two eyes, a cat, a boar, a moon, a sun, "
"a solareclipse, a leaf, a river, a fox and a fish. \n");
add_exit("east",ROOMS+"d5.c","door");
}