#include "path.h"
inherit "/std/outside.c";
void setup()
{
set_short("Forrest Path");
set_long("Forrest Path.\n\n"
" You see here the border of the lovely meadow being "
"the centre of the living in this part of the forest. "
"The grass here has completely forgotten to be described."
"\n");
set_light(80);
add_item(({"tree","trees"})," The trees are of mixed "
"type. Here and there stand an oak, making it all seem "
"majestetic.\n");
add_item("oak"," When looking at it, you think you "
"remember that your parents once told you of such fantastic "
"oak. It was called Ygnarion, and held something called "
"speaker of souls. The speaker, which is a carved wooden "
"nut, was made and carried by the druid Ashandrillam. When "
"he returned to his birthplace, after over 100 years of "
"wandering, he placed the speaker in a great oak. No one "
"ever found it and Ashandrillam disappeared right after he'd "
"hidden then nut. Rumours say that the nut carried the gathered "
"souls of animals and plants, which he saved from various "
"horrible deaths. And that the carrier would be gifted the "
"powers of all these.\n");
add_exit("north",ROOMS+"y23.c","path");
add_exit("southeast",ROOMS+"A25.c","path");
//mayhapp a climb tree with a nut somewhere ;)
}