#include "path.h"
inherit "/std/outside.c";
void setup()
{
set_short("Clearing by river");
set_long("Clearing by river.\n\n"
" You stand on the banks of Silverbreed. It's the "
"lifegiving river sharing its food and water with the "
"elves. Here lies the centre of their daily work and "
"activities. From here you see a hut behind a big old "
"oak to the west. You also notice a small path following "
"the stream of Silverbreed to the west. \n\n");
set_light(80);
add_item(({"tree","trees"})," The trees are huge, "
"massive oaks standing steady on the ground. They give "
"the village plenty safety just by their looks.\n");
add_item("river"," Silverbreed is the centre of life "
"among these elvens. Its calm and glittering flow sure "
"gives you a hint of the source for its name. Some of the "
"glitter seems to come from the fishes idling around in the"
"water. \n");
add_item("hut"," xxx\n");
add_exit("north",ROOMS+"f3.c","path");
add_exit("south",ROOMS+"f7.c","path");
add_exit("east",ROOMS+"j5.c","path");
add_exit("west",ROOMS+"d5.c","path");
}