#include "path.h"
inherit "/std/room";
void setup(){
set_light(50);
set_short("Realm of the Lizard: Underwater");
set_long("\nRealm of the Lizard: Underwater\n\n"
" You are on the edge of an ancient underwater civilization"
" that has decayed into ruin. There are lots of fish"
" swimming around. There is a cliff to the west.\n");
add_item("fish", "These multicolored fish have taken over this place.\n");
add_item("ruins", "These ruins have almost decayed back into the bottom"
" of the lake.\n");
add_item("cliff", "This is a steep enbankment to the west.\n");
add_exit("north", UWATER+"uw07", "path");
add_exit("northeast", UWATER+"uw03", "path");
add_exit("east", UWATER+"uw04", "path");
add_exit("southeast", UWATER+"uw05", "path");
add_exit("south", UWATER+"uw09", "path");
}