#include "path.h" inherit "/std/room"; void setup(){ set_light(50); set_short("Realm of the Lizard: Underwater"); set_long("\nRealm of the Lizard: Underwater\n\n" " You are on the edge of an ancient underwater civilization" " that has decayed into ruin. There are lots of fish" " swimming around. There is a cliff to the west.\n"); add_item("fish", "These multicolored fish have taken over this place.\n"); add_item("ruins", "These ruins have almost decayed back into the bottom" " of the lake.\n"); add_item("cliff", "This is a steep enbankment to the west.\n"); add_exit("north", UWATER+"uw07", "path"); add_exit("northeast", UWATER+"uw03", "path"); add_exit("east", UWATER+"uw04", "path"); add_exit("southeast", UWATER+"uw05", "path"); add_exit("south", UWATER+"uw09", "path"); }