#include "path.h"
inherit ROOM+"baseroom";
void setup()
{
my_setup();
set_short("Realm of the Lizard : Swamp");
set_long("Realm of the Lizard : Swamp.\n\n"
"You have come to a small opening in the trees. "
"The path ends into a small grassy area. "
"The grass is brown, like the trees, struggling to stay alive in this hostile environment. "
"The sun shines through the hole in the tree tops to releive the grove of the gloom of the rest of the swamp.\n\n");
set_light(80);
add_exit("northeast",ROOMS"swamp15.c","path");
add_clone(CHARS+"zzarg.c",1);
}