#include "path.h"
inherit ROOM+"baseroom";
void setup()
{
my_setup();
set_short("Realm of the Lizard : Swamp");
set_long("Realm of the Lizard : Swamp.\n\n"
"You walk further along the winding path through the swamp. "
"The trees are struggling to survive, living only off a poisonous swamp. "
"The sun struggles to shine through the dense over hanging branches casting a gloom over you. "
"The path makes a quick turn here to avoid plunging back into the murky spiteful swamp.\n\n");
set_light(80);
add_exit("northeast",ROOMS"swamp13.c","path");
add_exit("northwest",ROOMS"swamp15.c","path");
}