#include "path.h"
inherit ROOM+"baseroom";
void setup()
{
my_setup();
set_short("Realm of the Lizard : Swamp");
set_long("Realm of the Lizard : Swamp.\n\n"
"You are walking along a winding muddy path through the dense trees. "
"The trees here are near death, constantly struggling with the poisonous swamp. "
"It is very dark, the sun trying to shine through the small holes in the dense foliage. "
"The path curves again, bypassing a large ironwood tree, too stuborn to be removed.\n\n");
set_light(80);
add_exit("southeast",ROOMS"swamp12.c","path");
add_exit("southwest",ROOMS"swamp14.c","path");
}