#include "path.h" inherit ROOM+"baseroom"; void setup() { my_setup(); set_short("Realm of the Lizard : Swamp"); set_long("Realm of the Lizard : Swamp.\n\n" "You are walking along a winding muddy path through the dense trees. " "The trees here are near death, constantly struggling with the poisonous swamp. " "It is very dark, the sun trying to shine through the small holes in the dense foliage. " "The path curves again, bypassing a large ironwood tree, too stuborn to be removed.\n\n"); set_light(80); add_exit("southeast",ROOMS"swamp12.c","path"); add_exit("southwest",ROOMS"swamp14.c","path"); }