#include "path.h" inherit ROOM+"baseroom"; void setup() { my_setup(); set_short("Realm of the Lizard : Swamp"); set_long("Realm of the Lizard : Swamp.\n\n" "You are on a muddy path leading down to a steaming swamp. " "The trees around you are dead, feeding off the poisonous water of the dead lake. " "It is very dark and gloomy, the sun struggling to peek through the holes in the think branches. " "The path turns to your left, skirting a deadly quicksand pit to your right.\n\n"); set_light(80); add_exit("southwest",ROOMS"swamp10.c","path"); add_exit("northwest",ROOMS"swamp13.c","path"); }