#include "path.h"
inherit ROOM+"baseroom";
void setup()
{
my_setup();
set_short("Realm of the Lizard : Swamp");
set_long("Realm of the Lizard : Swamp.\n\n"
"You are standing waist deep in a dark murky swamp. "
"The water is a disgusting green, covered with a thin sticky film that clings to you. "
"The water is poisonous, the once thriving forest lays in ruins from its poison.\n\n");
set_light(80);
add_exit("east",ROOMS"swamp11.c","path");
add_exit("northeast",ROOMS"swamp10.c","path");
add_exit("north",ROOMS"swamp08.c","path");
add_exit("northwest",ROOMS"swamp06.c","path");
add_exit("west",ROOMS"swamp07.c","path");
// add_exit("southwest",ROOMS".c","path");
}