#include "path.h" inherit ROOM+"baseroom"; void setup() { my_setup(); set_short("Realm of the Lizard : Swamp"); set_long("Realm of the Lizard : Swamp.\n\n" "You are standing waist deep in a dark murky swamp. " "The water is a disgusting green, covered with a thin sticky film that clings to you. " "The water is poisonous, the once thriving forest lays in ruins from its poison.\n\n"); set_light(80); add_exit("east",ROOMS"swamp11.c","path"); add_exit("northeast",ROOMS"swamp10.c","path"); add_exit("north",ROOMS"swamp08.c","path"); add_exit("northwest",ROOMS"swamp06.c","path"); add_exit("west",ROOMS"swamp07.c","path"); // add_exit("southwest",ROOMS".c","path"); }