#include "path.h" inherit ROOM+"baseroom"; void setup() { my_setup(); set_short("Realm of the Lizard : Swamp"); set_long("Realm of the Lizard : Swamp.\n\n" "You are standing up to your knees in a wretched swamp. " "The water is a murky green color, looking malevolent and spiteful. " "There is a thin film lying on the surface, sticking to you and everything else it touches. " "The water is poisonous to the point where nothing can survive in its depths. " "Dark skeletons of once thriving trees are the only reminder of how it once was.\n\n"); set_light(80); add_exit("west",ROOMS"swamp03.c","path"); add_exit("northwest",ROOMS"swamp02.c","path"); add_exit("north",ROOMS"swamp05.c","path"); add_exit("northeast",ROOMS"swamp06.c","path"); add_exit("east",ROOMS"swamp07.c","path"); // add_exit("southeast",ROOMS".c","path"); }