#include "path.h" inherit ROOM+"baseroom"; void setup() { my_setup(); set_short("Realm of the Lizard: Musty Swamp"); set_light(60); set_long("\nRealm of the Lizard: Musty Swamp\n\n" " You find yourself deeper into the swamp. Those " "creepy vines that were once sparsley placed are " "now becoming too frequent to ignore. You think " "you see the vines moving, in fact you know they are " "moving. You should watch your step, these things could " "hungry. Who knows, they could be man " "eaters. \n\n"); add_property("no_undead",1); add_item("vine","These things are moving around slowly. " "They aren't moving toward you, YET! \n\n"); add_item("trees", "These trees are gnarled and deformed. " "they look to be a perversion of nature itself. \n\n"); add_exit("east",SWAMP +"lizard07","room"); add_exit("northwest",SWAMP +"lizard02","room"); }