OK .... here is the scoop on the lizard area. For the most part, rooms 01-23 are simply a swampy area with thick foilage, vines and moss hanging down from the trees, water, bad smell, mist and fog(poor vision), and strange noises. There will be monsies here ...Someone wanted a place to put a hungry vine ... well this is it. These rooms are surrounding a body of water(lagoon or bog.... whatever) and I want rooms 12 & 13 to be a large log that sticks out into the water. Rooms 24-27 are the village .... there will be more rooms there. The pond or shatever in the center will be swimable after the player learns how to swim (quest) ..... there will be some underwater rooms as well. There will be more quest items under the water .... add any good ideas that you might have here, or put them on the board. Oh ... yes, the Ts on the map are for the town 8-) More info to come.... 8-) ---------Mist