/* Added by Galvin 95-05-07 */
#include "unarmed_combat.h"
inherit "/obj/monster";
void setup()
{
set_name("black lizard");
add_alias("lizard");
add_alias("black lizard");
set_main_plural("black lizards");
set_race("lizard");
set_level(3);
set_gender(0);
set_random_stats(6, 10);
set_dex(18);
set_al(random(10));
set_short("Black lizard");
set_long("An ugly little creature. It attacks you in a mad "
"frenzy, it's blood boiling. Lucky you, it's just a child.\n");
}
mapping valid_attack()
{
return([
"punch" : ({ AN+" chews on "+DN+"'s neck. \n",
"You chew on "+DN+"'s neck. \n",
AN+" chews on your neck. \n" }),
"kick" : ({ AN+" tries to eat "+DN+"'s hand. \n",
"You try to eat "+DN+"'s hand. \n",
AN+" tries to eat your hand. \n" }),
"headbutt" : ({ AN+" bites "+DN+" on the leg. \n",
"You try to bite "+DN+" on the leg. \n",
AN+" bites you on the leg. \n" }),
]);
} /* valid_attack() */